Hello, Good Lookin’

In the popular mind, for longer than we can remember, the role of designers has been to make beautiful things. Understandably so. Up until the 19th century, the word design meant a ‘pattern’, to decorate, or manufacture utilitarian objects, such as a Wedgwood china teapot or a brass surahi from a ‘manufactory’ in Moradabad. Even… Continue reading Hello, Good Lookin’

Design to Consumer: I’m Not Sure We’ve Met?

Design, properly understood, is inherently social. Designers make objects and symbols, for the eventual use of other people, to fit into, or sometimes transform socially determined situations. So an invitation to ‘share a fresh perspective’ at a consumer summit, to an audience of marketers, should hardly have caused unease. But inquiry is born from unease;… Continue reading Design to Consumer: I’m Not Sure We’ve Met?

Trending: The World In A Shade Card

It’s a modern, seasonal disease. The new year brings with it a thick flow of trend forecasts, cheery and sweeping, and we read them with the forgiving spirit that the holiday season demands. For Deep Design, it seems foolhardy to indulge, yet churlish to desist, so here’s a holiday smoothie on trends themselves. Some trend… Continue reading Trending: The World In A Shade Card

Hidden In Plain View: Physique

Brands place a premium on attention, firing images and words shaped into messages to inform and persuade. Indeed, we live amidst a war for our attention, an exquisitely perishable wisp that lives in the now. But like breath, attention is a quick burning fuel that enables the flow of communication but does not add to… Continue reading Hidden In Plain View: Physique